These are the contracts that are currently available for mercenaries to take. If more than one player wants the same contract, they may bid a certain amount of Warchest Points (WP) for it. The winner is the player that bids the most, and that is the discount they are willing to give to the client for the contract. Each player in a game should pick one contract during the Contract Phase. They cannot pick another contract until the previous is completed.
Contracts are formatted in a standard way. Below is a template for how they are presented and what each part means.
The location of the contract, first sector, then planet.
The description of the contract, including who is issuing the contract, and what the general objectives are. If there are unit types critical to the mission, they will be included here.
If there are any special rules for how to play this scenario, they go here.
The Primary objective to be completed.
The flat rate of WP earned for the contract, ie
150-300 PV: 150
WP
301-450 PV: 300 WP
451-600 PV: 500 WP
An objective and the WP reward for completing it.
Another objective and the WP reward for completing it.
A third objective and the WP reward for completing it.
The number of Battlefield Support Points (BSP) allowed at each level, ie
150-300 PV:5 BSP
301-450 PV: 10 BSP
451-600 PV: 15 BSP
Restrictions: Any restrictions on what types of Battlefield Support Assets can be used.
The Primary Objective of the OpFor player.
The number of WP earned if the OpFor player uses their mercenary company, ie
150-300 PV: 150 WP
301-450 PV: 300 WP
451-600 PV: 500 WP
An objective and the WP reward for completing it.
Another objective and the WP reward for completing it.
A third objective and the WP reward for completing it.
Restrictions on what the OpFor player can bring, and a description of what they may use if they choose to play an Untracked Force instead.
The number of Battlefield Support Points allowed to the OpFor player, ie
150-300 PV:5 BSP
301-450 PV: 10 BSP
451-600 PV: 15 BSP
Restrictions: Any restrictions on what types of Battlefield Support Assets the OpFor player can use.
Terrain Survey: Information about the default terrain of the battlefield.
Terrain Features: Information about specific landmarks that are different from the normal terrain.
Environmental Conditions: Information about the state of Atmospheric Density, Darkness, Electromagnetic Interference, Gravity, Temperature, and Wind.
Structural Survey: Information about the structures in the battlefield.
Instructions on how to deploy forces, both contracting player and OpFor.