Recover Salvage on Kyrkbacken III - Contract 7A7-567

South Sector, Kyrkbacken System, Kyrkbacken III

During the Third Succession War, House Marik used absurd political maneuvering to rip Kyrkbacken from our rightful grasp. At that time, the brave operatives of the Maskirovka were able to hide certain assets that we couldn't relocate in time. Our recent attempts at recovery have hit a snag; our team was caught in the act of recovering a wreck. Get to the wreck, load it on the recovery rocket, and return it to us.

Special Rules

Both the Wreck Objective and the Recovery Rocket are camouflaged, but their positions are known to the Contractor. The Contractor may interact with either freely. The OpFor does not know the precise location of either. If the OpFor wishes to interact with either, a unit or a number of units with the RCN ability can spend a combined total of 3 Combat Actions within 6in of the objective to Reveal its location. Once an Objective is Revealed, the OpFor player may interact with that objective. If the Contactor interacts with either objective, it becomes Revealed. The Wreck Objective is a Size 3 object with 10 Structure and may be loaded as external cargo. A unit carrying the Wreck Objective may use a Combat Action to load the Wreck Objective onto the Rocket. If it hasn't been destroyed, the Rocket launches during the end phase after the Wreck is loaded.The Rocket is immobile, size 3, and has 5 Structure. The Prisoners can be freed by a unit that spends its Combat Action while adjacent to the Prison holding them. Once freed, they are controlled by the Contractor.

Primary Objective:

Get the Wreck Objective off the map, either on the Rocket or off the table edge that you walked in on. If you complete this objective, you will gain 1 reputation with the Capellan Confederation.

Payment Schedule

150-300 PV: 150 WP
301-450 PV: 300 WP
451-600 PV: 500 WP

Secondary Objectives:

Tie Up Loose Ends: Get the Prisoners off the edge that you walked in on: 100 WP

Follow the Plan: Launch the Rocket with the Wreck Loaded: 150 WP

Seize the Moment I: Complete the primary objective in 7 turns: 150 WP

Battlefield Support Assets

150-300 PV: 5 BSP
301-450 PV: 10 BSP
451-600 PV: 15 BSP

Restrictions: Landmines may not be placed within 8in of an objective.

OpFor Objectives:

House Liao is meddling again. Prevent them from getting the Wreck off the map. If you accomplish this objective, you will gain 1 reputation point with The Free Worlds League.

OpFor Payment Schedule

150-300 PV: 150 WP
301-450 PV: 300 WP
451-600 PV: 500 WP

Secondary OpFor Objectives:

Disrupt the Plan I: Destroy the Recover Rocket Objective: 200 WP

Disrupt the Plan II: Destroy the Wreck Objective: 200 WP

Make them Pay II: Damage 50% of the enemy units (by PV): 100 WP

OpFor Disposition

No restrictions on OpFor Mercenaries.
150-300 PV: Untracked Forces will bring at least 1 Battle Lance and a total force size of 150 PV.
301-450 PV: Untracked Forces will bring at least 1 Battle Lance and a total force size of 225 PV.
451-600 PV: Untracked Forces will bring at least 2 Battle Lances and a total force size of 300 PV.

OpFor Battlefield Support Assets

150-300 PV: 5 BSP
301-450 PV: 10 BSP
451-600 PV: 15 BSP

Restrictions: Minefield may not be used. The Rocket and Wreck may not be damaged by Battlefield Support Assets until after they are Revealed.

Battlefield Intelligence

Terrain Survey: The map is mostly (>50%) open ground.

Terrain Features: There are a typical number of hills and woods.

Atmospheric Density: Standard

Darkness: This planet has a full Day/Night cycle, so the contracting player may decide to attack at night if they wish (see rules on PDF page 62).

Electromagnetic Interference: No EMI expected.

Gravity: The gravity is close enough to 1.0 g that there is no noticeable difference.

Temperature: The temperature does not reach into extreme ranges.

Wind: No adverse weather expected.

Structural Survey: There is a Prison in one corner of the map. It is a Medium Structure with 4 CP.

The Recovery Rocket is placed in the middle of the map. The Wreck Objective is placed by the OpFor player, somewhere 12in from the Recovery Rocket. The Prison is placed in the corner furtherst from the Wreck objective, 8in from the two edges that form that corner. The Contractor decides which edge they will walk in on, the OpFor walks in on the opposide edge.


KYRKBACKEN

Held By: Free World's League

Distance from Sol: 94.6 ly

Kyrkbacken III

Gravity: 1.0 g

Atmospheric Density: Standard

Climate: Temperate, Humid

Temperature Range: -40 c to 40 c

Industrial Level: Developed

Day/Night cycle: Yes

Economic Assets: Agricultural Firms, Mining Firms