Suppress Resistance on Atria V

North Sector, Atria System, Atria V

The Draconis Combine has received a tip about the location of Lyons Thumb resistance fighters on Atria V. This system rightly belongs to House Kurita, and rebellious subjects will not be tolerated. Investigate the location, eliminate any resistance, and destroy the headquarters of the Lyons Thumb resistance fighters. [Infantry are required to complete some objectives, but are not critical to mission success. If the Contracting player doesn't have any, they may reduce their flat rate payout for this contract to buy some from the House Kurita before the mission starts. The amount of the reduction is equal to the cost of the infantry. Only Common Infantry Units may be purchased in this way.]

Special Rules

The OpFor player will designate one of the buildings (see below) to be the Headquarters (perhaps by hiding a die or some other unique counter under it while the other player looks away). The Contracting player may use Infantry to investigate buildings on the battlefield. To Investigate, Infantry will need to spend two turns inside the building doing nothing else. After a successful investigation, if the investigated building is the Headquarters, the Contracting player is made aware of that. Only the buildings in the middle battlefield of the table may be investigated (see below).

Primary Objective:

Destroy Lyons Thumb Resistance Headquarters. If you accomplish this objective, you will receive 1 reputation with House Kurita.

Payment Schedule

150-300 PV: 150 WP
301-450 PV: 300 WP
451-600 PV: 500 WP

Secondary Objectives:

Destroy 25% of OpFor (by PV): 100 WP
Destroy 50% of OpFor (by PV): 100 WP
Investigate up to 3 buildings to collect intelligence: 100 WP per successful investigation.

Battlefield Support Assets

150-300 PV: 5 BSP
301-450 PV: 10 BSP
451-600 PV: 15 BSP

Restrictions: If Landmines are used, they may must be placed so that they are touching a board edge.

OpFor Objectives:

Mercenaries working for Kurita have arrived. Show them we will not bow to their tyranny. Damage at least 50% of the attackers (by PV).

OpFor Payment Schedule

150-300 PV: 150 WP
301-450 PV: 300 WP
451-600 PV: 500 WP

Secondary OpFor Objectives:

Destroy or force to withdraw 2 units: 150 WP
Destroy or force to withdraw 4 units: 150 WP
Destroy or force to withdraw 6 units: 200 WP

OpFor Disposition

No restrictions on Mercenary Forces.
150-300 PV: Untracked Forces will bring at least 3 Foot Infantry Platoons (any type) to defend buildings from attackers, and a total force size of 150 PV.
301-450 PV: Untracked Forces will bring at least 6 Foot Infantry Platoons (any type) to defend buildings from attackers, and a total force size of 225 PV.
451-600 PV: Untracked Forces will bring at least 9 Foot Infantry Platoons (any type) to defend buildings from attackers, and a total force size of 300 PV.

OpFor Battlefield Support Assets

150-300 PV:5 BSP
301-450 PV: 10 BSP
451-600 PV: 15 BSP

If Landmines are used, they may not be placed so that any part of them is closer to the Headquarters building than the outermost edge of the furthest building out (no landmines inside your base). Similarly, Battlefield Support Assets may not target aything closer than the outermost edge of furthest building from the Headquarters.

Battlefield Intelligence

Terrain Survey: The target location is in the jungles of Atria V. The defender may cover up to 50% of the table with jungle terrain as desired.

Terrain Features: The base is in a clearing. At least a 10in radius in the middle of the table is clear terrain or buildings (see below).

Atmospheric Density: High, (rules on PDF page 61, +2in to VTOL, Hover, and WigE movement).

Darkness: This planet has a full Day/Night cycle, so the contracting mercenary may decide to attack at night if they wish, (see page 62).

Electromagnetic Interference: No EMI expected

Gravity: The gravity on Atria V is 0.83 g, movement may be impacted (see rules on PDF page 62).

Temperature: The location is in the temperate zone of Atria V and not expecting high or low heat.

Wind: No adverse weather expected.

Structural Survey: There between 3 and 9 buildings on the battlefield. The OpFor player place between 3 and 9 buildings within 10in of the center of the table and spaced at least 1.5 inches apart. They designate one of these to be the Headquarters. Other structures may be placed on the table, but not within 10in of the center of the table. Only the buildings in the middle may be investigated.

Deployment Instructions

OpFor may deploy their forces anywhere on the table they wish. Once that is done, the contracting player picks one side of the table, and their units will enter from that side as part of the first turn. Alternatively, the contracting player may Hot Drop on the base.