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Local Sword Recruit

Medium Humanoid, any alignment


AC 16 (Ring mail, Shield)

HP: 13 (2d10+2) (Dwarf: 15)

Speed: 30 (Wood Elf: 35, Dwarf/Halfling/Gnome: 25)


Str: 14(+2)
Dex: 10(+0)
Con: 12(+1)
Int: 8(-1)
Wis: 12(+1)
Cha: 9(-1)


Saves: Str +4, Con +3

Skills: Athletics +4, Perception +3, (Human/Elf/Half Elf: Insight +3, Half Elf: Medicine +3, Half Orcs: Intimidate +1)

Senses: passive Perception: 13 (Dwarf/Elf/Gnome/Half Orc/Tiefling: Darkvision 60')

Resistances: (Dragonborn: element) (Dwarf: Poison) (Elves: Charm) (Halfling: Frightened) (Gnome: int, wis, cha vs spells) (Tiefling: Fire)

Immunities: (Elf: Sleep)

Languages: Common, one other (Gnome: Small Beasts)

CR: 1/4 (50xp) Proficiency: +2

FEATURES


ACTION SURGE: (once per rest) Take two Actions in a turn.
(Halfling) LUCKY: re-roll 1's on attacks, abilities and saves.
(Half Orc) SAVAGE ATTACK: Extra weapon die on melee crits.


ACTIONS


SWORD: +4 to hit, reach 5', one target. Hit: 1d8+4 slashing.
JAVELIN: +4 to hit, range 30'/120', one target. Hit: 1d6+4 piercing.
SECOND WIND: (once per hour) BXN, heal 1d10+2.
POTION OF HEALING: heal 2d4+2
(Dragonborn) BREATH WEAPON: range 15' cone or 30' line, DC 11 Dex vs 2d6 element (Con vs poison or cold)
(High Elf) FIREBOLT: +1 to hit, range 120', one target. Hit: 1d10 fire
(Human) SHIELD BASH: BXN, Shove, reach 5', one target, following Attack action.
(Gnome) MINOR ILLUSION: 1 min, 5' cube, 30' range, DC 9 action to examine.


REACTIONS


(Human) SHIELD SAVE: RXN, take no damage on successful Dex saves. +2 Dex if the effect targets only you.


ITEMS


Longsword, Ring mail, Shield, 3x Javelins, Potion of Healing, (Dwarf: Warhammer) (Half Orc: Battleaxe)


TACTICS


Dodge and Advance to the front line, Pin any chargers in place, heal often.