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King's Guard Hero

Medium Humanoid, any alignment


AC 25 (+1 Plate, +2 Shield, Cloak, Fighting Style)

HP: 152 (16d10+64) (Dwarf: 168)

Speed: Flying 60', Walking 30' (Wood Elf: 35', Dwarf/Halfling/Gnome: 25')


Str: 20(+5)
Dex: 10(+0) (+2 init)
Con: 18(+4)
Int: 8(-1)
Wis: 12(+1)
Cha: 9(-1)


Saves: Str +10, Dex +1, Con +9, Int +0, Wis +2, Cha +0

Skills: Athletics +9, Perception +5, (Human/Elf/Half Elf: Insight +5, Half Elf: Medicine +5, Half Orcs: Intimidate +3)

Senses: passive Perception: 14 (Dwarf/Elf/Gnome/Half Orc/Tiefling: Darkvision 60')

Resistances: (Dragonborn: element) (Dwarf: Poison) (Elves: Charm) (Halfling: Frightened) (Gnome: int, wis, cha vs spells) (Tiefling: Fire)

Immunities: (Elf: Sleep)

Languages: Common, one other (Gnome: Small Beasts)

CR: 9 (5000 xp) Proficiency: +4

FEATURES


ACTION SURGE: (once per hour) Take two Actions in a turn.
IMPROVED CRITICAL: Crit on 18's, 19's and 20's.
INDOMITABLE: (twice per day) Re-roll a failed save
(Halfling) LUCKY: re-roll 1's on attacks, abilities and saves.
(Half Orc) SAVAGE ATTACK: Extra weapon die on melee crits.


ACTIONS


MULTIATTACK: Three attacks with the Longsword
LONGSWORD: +11 to hit, reach 5', one target. Hit: 1d8+9 slashing.
JAVELIN: +9 to hit, range 30'/120', one target. Hit: 1d6+7 piercing.
SECOND WIND: (once per hour) BXN, heal 1d10+2.
WINGS OF FLYING: XN to activate, 60' fly speed for 1 hour.
POTION OF HEALING: heal 2d4+2, or 4d4+4
POTION OF GROWTH: Grow one Size category, +1d4 damage, ADV vs Str Skills and Saves
(Dragonborn) BREATH WEAPON: range 15' cone or 30' line, DC 13 Dex vs 4d6 element (Con vs poison or cold)
(High Elf) FIREBOLT: +3 to hit, range 120', one target. Hit: 3d10 fire
(Human) SHIELD BASH: BXN, Shove, reach 5', one target, following Attack action.
(Gnome) MINOR ILLUSION: 1 min, 5' cube, 30' range, DC 11 action to examine.
(Tiefling) DARKNESS: range 60', 15' radius, Conc 10 mins, optionally moves with you.


REACTIONS


(Human) SHIELD SAVE: RXN, take no damage on successful Dex saves. +4 Dex if the effect targets only you.
(Tiefling) HELLISH REBUKE: RXN, target that just damaged you, range 60', Dex DC 11 vs 3d10 fire, save for half.


ITEMS


+2 Longsword, +1 Plate, +2 Shield, Cloak of Protection, Wings of Flying, 10x Javelins, 4x Potion of Healing, 2x Potion of Greater Healing, Potion of Growth, (Dwarf: +2 Warhammer) (Half Orc: +2 Battleaxe)


TACTICS


Drink Growth Potion, Advance to the front line, sheath sword, grapple and prone mobile foes. If no mobile foes, Activate Wings and close to the back line and attack casters.