Medium Humanoid, any alignment
AC 24 (+1 Plate, +1 Shield, Cloak, Fighting Style)
HP: 90 (12d10+24) (Dwarf: 102)
Speed: 30 (Wood Elf: 35, Dwarf/Halfling/Gnome: 25)
Str: 20(+5)
Dex: 10(+0) (+2 init)
Con: 14(+2)
Int: 8(-1)
Wis: 12(+1)
Cha: 9(-1)
Saves: Str +9, Dex +1, Con +6, Int +0, Wis +2, Cha +0
Skills: Athletics +8, Perception +4, (Human/Elf/Half Elf: Insight +4, Half Elf: Medicine +4, Half Orcs: Intimidate +2)
Senses: passive Perception: 14 (Dwarf/Elf/Gnome/Half Orc/Tiefling: Darkvision 60')
Resistances: (Dragonborn: element) (Dwarf: Poison) (Elves: Charm) (Halfling: Frightened) (Gnome: int, wis, cha vs spells) (Tiefling: Fire)
Immunities: (Elf: Sleep)
Languages: Common, one other (Gnome: Small Beasts)
CR: 6 (2300 xp) Proficiency: +3
ACTION SURGE: (once per hour) Take two Actions in a turn.
IMPROVED CRITICAL: Crit on 19's and 20's.
INDOMITABLE: (once per day) Re-roll a failed save
(Halfling) LUCKY: re-roll 1's on attacks, abilities and saves.
(Half Orc) SAVAGE ATTACK: Extra weapon die on melee crits.
MULTIATTACK: Three attacks with the Longsword
LONGSWORD: +9 to hit, reach 5', one target. Hit: 1d8+8 slashing.
JAVELIN: +8 to hit, range 30'/120', one target. Hit: 1d6+7 piercing.
SECOND WIND: (once per hour) BXN, heal 1d10+2.
POTION OF HEALING: heal 2d4+2, or 4d4+4
POTION OF GROWTH: Grow one Size category, +1d4 damage, ADV vs Str Skills and Saves
(Dragonborn) BREATH WEAPON: range 15' cone or 30' line, DC 12 Dex vs 4d6 element (Con vs poison or cold)
(High Elf) FIREBOLT: +2 to hit, range 120', one target. Hit:3d10 fire
(Human) SHIELD BASH: BXN, Shove, reach 5', one target, following Attack action.
(Gnome) MINOR ILLUSION: 1 min, 5' cube, 30' range, DC 10 action to examine.
(Tiefling) DARKNESS: range 60', 15' radius, Conc 10 mins, optionally moves with you.
(Human) SHIELD SAVE: RXN, take no damage on successful Dex saves. +3 Dex if the effect targets only you.
(Tiefling) HELLISH REBUKE: RXN, target that just damaged you, range 60', Dex DC 10 vs 3d10 fire, save for half.
+1 Longsword, +1 Plate, +1 Shield, Cloak of Protection, 10x Javelins, 2x Potion of Healing, Potion of Greater Healing, Potion of Growth, (Dwarf: +1 Warhammer) (Half Orc: +1 Battleaxe)
Drink Growth Potion, Advance to the front line, sheath sword, grapple and prone mobile foes. If no mobile foes, dodge and close to the back line and attack casters.